A curriculum drawn from across UC San Diego.

The MDes is a two-year, full-time graduate degree for people who want to become design leaders and work on wicked problems. You’ll learn to frame ambiguous problems, ground decisions in research and evidence, prototype real solutions, and lead the teams that carry them forward. What sets the program apart is its focus on judgment. Real problems arrive with shifting constraints, competing stakeholders, and incomplete information. You build judgment by working in those conditions: knowing when to dig deeper, when to move quickly, and which tradeoffs matter most.

The program is housed in the Design Lab at UC San Diego, whose faculty span cognitive science, engineering, medicine, public health, economics, and more. You’ll learn to draw on methods, tools, and perspectives from across the university to lead teams that do the same.

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Who should apply:

The MDes is for early-career and early-to-mid-career professionals motivated by intellectual growth and ready to expand their impact. Strong candidates arrive from engineering, the social sciences, public health, architecture, and the arts. You don’t need to be an expert designer, but be ready to become one.

Curriculum: People-centered, making and doing, and room to customize.

The MDes curriculum moves through three stages: a shared foundation, a deepening core, and a culminating project or thesis. Required courses focus on understanding people and the practice of making. Electives, drawn from across UC San Diego, can be customized to support future career goals . 

Sample Plan of Study:

Fall

Winter

Spring

DSGN 100 (4)  Prototyping 

DSGN 261 (4) Advanced Design Project 

Elective (4) 

Elective (4) 

DSGN 430 (4) Introduction to Academic
Design Research 

Elective (4) 

DSGN 219 (2) Design@Large 

Year 2: Depth and application. 
 
Advanced studio practice, humanistic research, and socio-technical systems. Culminates in either a Capstone project with a real sponsor organization, or a faculty-mentored Research Thesis. 

Fall

Winter

Spring

DSGN 100 (4)  Prototyping 

DSGN 261 (4) Advanced Design Project 

Elective (4) 

Elective (4) 

DSGN 430 (4) Introduction to Academic
Design Research 

Elective (4) 

DSGN 219 (2) Design@Large 

Foundational Sequence:

A project-based course in human-centered design, effective design process, and how high-performing creative teams form and work. Drawing on principles from cognitive science, students learn about affordances, constraints, mappings, and conceptual models, then begin to develop the observational and design skills of a human-centered design thinker. 

An exploration of cognitive principles behind thinking through making. Students learn methods and tools for prototyping user experiences, from sketching and bodystorming to cardboard modeling and UI hacking, and take part in weekly critique sessions. 

A quarterly seminar series on current topics in design, curated around a central theme each quarter by a different Design Lab faculty member. Open to all at UC San Diego and the wider community, the seminar brings in leading researchers and practitioners, and expects students to engage critically. Required twice across the program. 

A self-directed team project with faculty mentorship, providing the learning outcomes of a studio sequence. Builds cohort culture and establishes norms for peer learning through project work.

Core courses:

Foundations of design from an explicitly multi-epistemic and multidisciplinary lens, with emphasis on power, privilege, and ethical responses. Covers the full range of design strategies, from classic professional-led approaches to co-design and community-driven variations. 

Develops an understanding of the difference between project-based user research (to inform a specific design) and academic design research (to advance the field). Students learn to form testable research questions, review literature, employ appropriate methods, and interpret results. Prepares all graduates to maintain professional currency, and opens a door for those who discover an interest in pursuing a PhD. 

Elective courses:

Foundations of design from an explicitly multi-epistemic and multidisciplinary lens, with emphasis on power, privilege, and ethical responses. Covers the full range of design strategies, from classic professional-led approaches to co-design and community-driven variations. 

Design is only as powerful as its ability to move people. This course develops narrative as an essential tool for contextualizing research, communicating solutions, persuading stakeholders, and sparking action. Covers personal stories, user journeys, data stories, visual storytelling, body language, and chart design. 

Two years of learning. Project-based application to bring it together. 

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Plan A: Capstone

The Capstone Track is the spine of the MDes: a chance to put the full program to work on a real problem, for a real organization, under real constraints. 

Over two quarters, teams take on a challenge brought to the program by a sponsor organization (a business, government agency, or NGO), moving from problem-finding in the first quarter to solution-finding in the second. Working under faculty guidance, students leave with portfolio-ready work, experience navigating real organizations, and sponsor relationships that can launch a career. 

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Plan B: Thesis

The Thesis Track is for students who discover, through the MDes, that their interests run deeper into academic design research than into immediate practice. 

Thesis students replace the two-quarter capstone with two quarters of directed research, working closely with a faculty advisor and evaluated by a committee of three faculty members. All other program requirements remain the same. The Thesis Track is available by petition, and students typically find their way to it through DSGN 430: Introduction to Academic Design Research. 

Studio Culture & Community

Where the MDes Leads